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SDK on the Spot: Peppy Pals Educational Apps Teaches Children SEL/EQ Skills
March 23, 2017 Responsive Gaming SDK Emotional Engagement Emotional Intelligence

SDK on the Spot: Peppy Pals Educational Apps Teaches Children SEL/EQ Skills

By: Ashley McManus, Global Marketing Manager; featuring Peppy Pals Founder & CEO Rosie Linder

Affectiva Blog

February 21, 2017

AI: It May Not Take Over the World, But Definitely Our Day-To-Day Lives

Guest blog by: Alexa Perlov

Larry Perlov’s arms rest limp on the leathered driver’s seat. Making no effort to reach the acceleration or brake pedals, his legs form a ninety-degree angle with the floor. And yet, there we are: whizzing down the I-95 in a Tesla, pushing seventy miles per hour. As...

December 29, 2016

Emotion Technology Year in Review: Affectiva in 2016

By: Rana el Kaliouby, Co-Founder and CEO

November 08, 2016

Loving Your Brand

By Boisy Pitre, Emotion AI Evangelist, Affectiva

How many times have you heard someone say “I love my iPhone?” As humans, we have a propensity to become “attached” to products, be it technology, a car, food, or any other product, simply because we become fond of that product and/or the company...

March 05, 2016

Emotion Lab ’16 – Day One

By: Dan McDuff, PhD, Director of Research; Ben Anding, Integration Engineer

“This is going to get emotional!” Not our words but the words of Forest Handford, Affectiva’s gaming guru, as he announced the launch of Emotion Lab 16 on Friday night at the Microsoft NERD center in Cambridge, Mass.

February 23, 2016

The Emotion Aware AI Machines of the Future

By: Ben Anding, Integration Engineer

As Artificially Intelligent computers mature, it is exciting that machine learning is also becoming more accessible and portable. Soon the fundamental way that we interact with our machines is going to change.

February 08, 2016

Deliver on the Promise of Responsive Gaming with Emotion Recognition Software

By: Jim Deal, Gaming Consultant; Gabi Zijderveld, VP Marketing and Product Strategy

We make and play emotional games, but these games do not recognize, analyze and adapt to our emotions.  What if we had emotion aware games?